Gaming

Articles about how gaming is being used in retail and manufacturing

  1. Technology & Innovation
Virgin Media O2 has today opened a new store in Liverpool that focuses on mobile, broadband and connected technology.   Located on the upper level at Liverpool ONE and spanning over 1,900 sqft, the space has been designed to showcase the very best of Virgin Media O2’s products and services in an engaging, hands-on environment while […]
  1. Technology & Innovation
Elon Musk and OpenAI will go to trial this week in a case that should be filled with drama and juicy revelations. You’re probably going to hear a lot about personality conflict between Musk and OpenAI CEO Sam Altman. But here’s what’s at stake in the case, and what the outcome might be: This is […]
  1. Shopper & Customer
  In a world where consumer attention is fragmented across screens, platforms, and experiences, relevance is the ultimate currency. Few brands have mastered long-term relevance like Pokémon. What began as a simple handheld video game has evolved into a multi-generational, multi-platform ecosystem that continues to engage billions of consumers globally. For foodservice professionals—and increasingly, for […]
  1. Technology & Innovation
On Tuesday, a federal judge in California will hear Anthropic’s argument to freeze the supply-chain risk designation the government slapped on it after it refused to grant the Pentagon the right to use its Claude models for domestic surveillance or autonomous warfare. The hearing is a key next step in Anthropic’s parallel lawsuits against the […]
  1. Department & Category
  The food industry in 2025–2026 is undergoing one of the largest structural shifts in decades. Consumers are eating differently, ordering differently, and discovering meals through digital platforms, convenience retail, and ready-to-eat formats. The biggest change is simple but powerful: Foodservice success today is driven by portability. Portable meals—food that can be ordered digitally, picked […]
  1. Technology & Innovation
​[[{“value”:” Dive Brief “Thrift Score” is a shoppable digital environment — and a way to engage Gen Z and Gen Alpha consumers. Published March 5, 2026 By Tatiana Walk-Morris The Salvation Army’s Thrift Score on Roblox. Courtesy of The Salvation Army “}]] 
  1. Technology & Innovation
Roblox is the fastest growing Gen Z commerce channel, with order volume growth outstripping that of TikTok, according to research from Retail Technology Show 2026. Its study of 1,000 shoppers revealed that on average Gen Z made 20 purchases on Roblox in the last 12 months, rising +54% year-on-year.  This outgrew TikTok, which experienced a […]
  1. Channel: Grocery
When Kroger and Albertsons agreed to a $24.6 billion merger in 2022, the companies framed it as a scale-driven solution to inflation, competition from Walmart and Amazon, and a rapidly changing food retail landscape. Two years later, the deal collapsed under Federal Trade Commission scrutiny—and now, in 2026, both companies are asking a federal court […]
  1. Shopper & Customer
Download our latest report to explore how shoppers purchased monitors and televisions at Best Buy, including brand share shifts, attachment behavior, and pricing dynamics. Shopper behavior within TVs and monitors evolved meaningfully in 2025 as display purchases increasingly reflected setup driven baskets and shifting brand preferences. From the rise of enthusiast and gaming monitor brands […]
  1. Data & Insights
Gap Inc. has named Pam Kaufman to the newly created position of EVP, Chief Entertainment Officer, reporting directly to Gap CEO Richard Dickson. The role is designed to build and scale Gap’s entertainment, content and licensing platform across music, TV, film, sports, gaming, consumer products and cultural collaborations as Kaufman leads the development of Gap’s […]
  1. Trends & External Forces
The Black influence How Black culture & identity drive the market Black consumers are sending a clear signal to businesses that want to leverage their buying power, influence, and brand loyalty. Get the key insights into Black consumer trends that brands need to know to win over Black audiences in 2026 and beyond. Download now […]
  1. Technology & Innovation
​[[{“value”:” Dive Brief The cosmetics company seeks to attract Gen Alpha and Gen Z shoppers in the gaming universe with avatars that reflect their aesthetic. Published Jan. 7, 2026 By Tatiana Walk-Morris E.l.f.’s Glow Up game on Roblox will release new characters monthly. Courtesy of E.l.f. Beauty “}]] 
  1. Data & Insights
Amazon’s Rufus validates what we’ve known for years: solving the Intent Gap is worth billions, says Warren Cowan, CEO at FoundIt! Customers who engage with Rufus convert 60% better because it bridges the gap between what they want (“headphones for running”) and how products are organised. But Rufus’ recommendations are 83% self-serving and only 32% […]
  1. Technology & Innovation
  Four years ago, Steven Johnson Grocerant Guru® at Tacoma, WA based Foodservice Solutions® stated that meal kits were training wheels for Millennials. That insight proved prescient. Meal kits did not simply create incremental revenue; they retrained consumer behavior around control, customization, transparency, and participation in the meal occasion. Fast forward to 2025, and the […]
  1. Technology & Innovation
In this special bonus episode closing out Season 11 of The Remarkable Retail Podcast and the year 2025, hosts Steve Dennis & Michael LeBlanc complete the second half of their annual predictions review—one of the most popular and anticipated episodes of the year.  The episode opens with brief but timely discussion on two high-profile retail-adjacent experiences. […]
  1. Technology & Innovation
  For decades, Sheetz has understood something many brands still struggle to grasp: relevance is not declared — it is earned through participation. With its move into gaming-specific social channels and the launch of @SheetzGaming, the brand is not chasing a trend; it is reinforcing a playbook it has been refining for years — interactive, […]
  1. Technology & Innovation
​[[{“value”:” Dive Brief The category was the lone bright spot in the gaming retailer’s top-line results, as hardware and software both declined. Published Dec. 10, 2025 A GameStop storefront in 2020. The retailer closed nearly 600 U.S. stores in fiscal year 2024. Cara Salpini/Retail Dive “}]] 
  1. Technology & Innovation
The Consumer Electronics Show (CES) is one of the most influential technology events in the world—where innovators, product manufacturers, retailers, and tech enthusiasts gather to experience the future. CES 2026 is expected to be bigger and more transformative than ever, showcasing the cutting-edge technologies that will shape the next decade. Whether you’re preparing to exhibit, […]
  1. Technology & Innovation
PayPoint has announced a new partnership with global gaming developer and publisher Epic Games, creator of Fortnite, to offer in-store voucher services, building on retailers’ gaming voucher offering. Fortnite is a popular online video game platform developed by Epic Games, which features multiple game modes.… This story continues at PayPoint builds on gaming voucher offering […]
  1. Department: Food
  Retail foodservice continues to be transformed by a powerful force I first identified more than a decade ago, by Steven Johnson, Grocerant Guru®, at Tacoma, WA based Foodservice Solutions®, Tacoma, WA.  Back in 2012, I called it “The 65-Inch HDTV Syndrome.” Today, with the average U.S. household TV now measuring 72 inches and home […]
  1. Technology & Innovation
​[[{“value”:” This audio is auto-generated. Please let us know if you have feedback. Dive Brief: Best Buy’s third quarter revenue increased 2.4% year over year to nearly $9.7 billion, per a Tuesday press release. The electronics retailer reported a 43.4% drop in operating income to $198 million for the quarter and net earnings declined 48.7% […]

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  1. Trends & External Forces
  2. Shopper & Customer
  3. Technology & Innovation
  4. Trends & External Forces
  5. Associates & Employees
  6. Merchandising
  7. Stores & Formats
Walmart will deploy digital shelf labels (DSLs) chainwide this year, doubling the approximately 2,300 U.S. locations currently using the technology (Walmart U.S. operates more than 4,600 stores). With more than 120,000 items in a typical Walmart store, managing price changes manually requires significant associate hours. Additionally, these DSLs are equipped with LED lights that make […]

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